![]() ![]() It seems like an overlay of sound by the volume, but I tried to reduce the audio tracks in half and nothing, remains the same. So that same MSU rom in Bsnes v107 does not present that problem. Cracking and popping sound from left side of headphone on Front. The first rom in the normal, works perfectly, then the same with MSU-1, when the frog appears, the sound effect becomes distorted. With the GTK port, ALSA and OSS are preferred, followed by PulseAudio-SDL should never be used except as a last resort. Emulation for the SNES is robust, with several high quality emulators for various. On Windows, WaveOut or XAudio2 may work better on your system. Otherwise, use the highest playback rate available.PulseAudio accepts both 48000Hz and 44100Hz. On Windows or PulseAudio outputs, match the Playback Rate with whatever your sound server is running.To further improve this, you can set the "Dynamic Rate Control" option, which will try to control the audio output in real time so it doesn't crackle. To make this easier, the Windows and GTK ports have an option called "Automatic Input Rate" that asks your monitor what the refresh rate is and adjusts it for you. ![]() So if you have vsync turned on and your monitor runs at 59.94Hz, you can set the input rate to 31955Hz, and there will be no gaps. The sound setting "Input Rate" can be set to whatever Snes9x is actually outputting in terms of audio on your system. Snes9X-64 is optimized for 64-bit Windows and Snes9X-32 is optimized for 32-bit. Sometime around 2010, Snes9X was split off into two versions: Snes9X-64 and Snes9X-32. It does not control the sound or display etc. 1 This so far has happened to me in the following games: Aero The Acro-Bat Pac-In-Time Teenage Mutant Ninja Turtles IV: Turtles in Time (Fixed) Zombies Ate My Neighbors (Fixed) How do I get the audio problems fixed for SNES games that have scratchy sound I've even heard that Indiana Jones' Greatest Adventures has them as well. It offers high game compatibility, runs well even on low-end PCs, and offers tons of great features. Retrobat only launch games through Retroarch and standalone emulators. This means that if we want the video to be smooth, there will be gaps in the audio.įortunately, we can stretch the audio to fill in the gaps. Snes9X is one of the best SNES emulators out there. Unfortunately, most modern displays run at fewer than 60 frames per second, usually something like 59.94. A SNES naturally runs at 60.09881 frames per second and generates 534 sound samples per frame. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |